Game illustration, animation and UI.
I developed art, animation, and interaction design elements across a range of game genres including RPG, puzzle, platform, as well as animation for iconic PC titles. My interaction design included concepting, user testing, and prototyping. My animation included short loop, special effects, character animation and UI elements. My illustration included game maps, game environments, HUD, UI elements, avatars, NPCs, skins, inventory, etc. I also served as art and technical art lead, art directing and creating technical art specs.
Photoshop, Illustrator, Flash, Animate, Premier, After Effects
Through thoughtful visual design and interactive features, these projects successfully engaged young users and their families, and fostered creativity, curiosity, learning and fun.